Multi Frame Generation technology, introduced with DLSS 4 for the kidnappers, can produce three additional frames for each traditional square with an AI support. This feature provides significant increases in performance. However, the technology is currently limited to only the RTX 5000 series. A similar situation before For DLSS 3 lived and this technology is only In the RTX 4000 series It was activated.
Therefore, although the RTX 3000 and 2000 series theoretically capable of performing such operations with the tensor seeds, these series deprived DLSS Frame Generation support. However, with DLSS 4.0 The need for square creating is eliminated. Because the new square creation model is now replaced with a completely more efficient “Transformer” AI model instead of optical flow accelerator hardware.
So this obstacle is lifted and why don’t we see the feature on old cards? Nvidia in response to this There is no hardware that prevents Frame Gen from working says. But according to the company “Support for previous GPU architecture requires more optimization and test.“So, the only” one “is that the feature is a little optimization to work in the RTX 30 series and perhaps even in the RTX 20 series.
Source
https://www.tweaktown.com/news/102701/nvidia-teases-dlss-frame-generation-for-geforce-rtx-30-series-owners/index.html
https://www.pcgamer.com/hardware/graphics-cards/now-nvidias-hardware-blocks-have-been-aid-out-of-existence-all-it-will-take-for-frame-generation-support-on-rtx-20-and-30-series-gpus-is-further-optimization-and-testing/
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